My print and play solitaire game, Deep Space D-6 was recently featured on 1playerpodcast.com LINK. The discussion centers around the nuances of print and play games, in particular, the need to be conscientious about printing and ink costs. For this reason, Deep Space D-6 is designed to fit on 4 sheets of standard letter paper, is very low in graphics and has no reliance on color for those that wish to print in grey scale.
Discussion starts around 1:55:00 mark.
If I ever decide to publish this game, I would commission an artist to create artwork as an incentive to purchase the game over the free print & play. They also talk about the need to promote your game with visuals and session reports. Here are some of the actions in Deep Space D-6: